Prototype a Game Controller for Soccer App
Back to Alligator Clip Academy

Prototype a Game Controller for Soccer App

Overview

Makey Makey Classic

Products

Grades 2–10

Grade Level

45 minutes

Time Required

Plug and Play

Category

Intermediate

Difficulty

CSTA Standards

2-AP-10
2-AP-13

CCSS Standards

CCSS.MATH.PRACTICE.MP4

Learn about joystick history and create multiple types of game controllers — from Play-doh D-pads to scrappy paperclip joysticks — to play the Makey Makey Soccer app!

Learning Goals

  • Learn the history of joystick and game controller design
  • Create a Play-doh D-pad controller for 4-directional input
  • Build a scrappy joystick from paperclips, foil, and cardboard
  • Iterate on controller design through testing and prototyping

Materials & Preparation

Materials Needed

  • Makey Makey kit
  • Alligator clips
  • Play-doh
  • Paper clips
  • Cardboard (3x3 inch squares)
  • Aluminum foil
  • Cardstock
  • Tape

Preparation

Open the Makey Makey Soccer app at apps.makeymakey.com. Pre-cut cardboard squares and cardstock pieces. Have Play-doh available at each station.

Build Activity — Step by Step

1

Play-doh D-pad

Create four Play-doh contacts for up, down, left, and right. Clip alligator clips to paper clips pushed into each Play-doh piece to keep clips clean.

2

Wire the D-pad

Connect each Play-doh pad to the corresponding arrow input on Makey Makey. Connect EARTH. Test with the Soccer app!

3

Build Joystick Base

Unfold a paperclip to 90 degrees and push it through a 3x3 inch cardboard square. Tape the large end flat on the bottom — this is your joystick base.

4

Add the Joystick Stick

Roll a 3x3 inch piece of cardstock into a tube, wrap it in foil (leave extra foil at the bottom), and place it on the paperclip base. Clip EARTH to the foil.

5

Create Direction Contacts

Bend 4 paperclips at 90 degrees, push them into the cardboard around the joystick — one for each direction. Shape them so the foil joystick can touch them when tilted.

6

Invention Challenge

Now design your OWN controller! What materials will you use? How will the player close the circuit? Follow the design cycle: imagine, plan, create, test, improve, share!

Assessment

Students play the Soccer app with their custom controller and present their design process. Evaluate controller functionality, creative problem-solving, and iteration based on testing feedback.